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fix: Letting NetworkVariables be serialized even if they're not going to be sent#2263

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jeffreyrainy merged 1 commit intodevelopfrom
fix/boss-room-1.1-rejoin-network-list-issue
Oct 17, 2022
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fix: Letting NetworkVariables be serialized even if they're not going to be sent#2263
jeffreyrainy merged 1 commit intodevelopfrom
fix/boss-room-1.1-rejoin-network-list-issue

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This prevents NetworkList synchronization issues

… to be sent. This prevents NetworkList synchronization issues
@jeffreyrainy jeffreyrainy marked this pull request as ready for review October 17, 2022 14:00
@jeffreyrainy jeffreyrainy requested a review from a team as a code owner October 17, 2022 14:00
@jeffreyrainy jeffreyrainy merged commit 01d7ed7 into develop Oct 17, 2022
@jeffreyrainy jeffreyrainy deleted the fix/boss-room-1.1-rejoin-network-list-issue branch October 17, 2022 15:14
jakobbbb pushed a commit to GooseGirlGames/com.unity.netcode.gameobjects that referenced this pull request Feb 22, 2023
… to be sent (Unity-Technologies#2263)

fix: Letting NetworkVariables be serialized even if they're not going to be sent. This prevents NetworkList synchronization issues
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2 participants